package common.adventurecard.enemy;

import common.Enemy;

public class Dragon extends Enemy {
	
	private static final long serialVersionUID = 1L;
	private final String enemyName = "Dragon";
	private final int combatValue = 7;
	private final int priority = 2;


	@Override
	public boolean usesCraft() {
		return false;
	}

	@Override
	public String getEnemyName() {
		return this.enemyName;
	}

	@Override
	public int getCombatvalue() {
		return this.combatValue;
	}

	@Override
	public int getPriority() {
		return this.priority;
	}
	
	@Override
	public String getName() {
		return this.enemyName;
	}

}
